News: Yoshis Craftes World Entwickler Team spricht darueber, wie sie mit der Flip-Side Mechanik zurecht kamen - Video spiele

News: Yoshis Craftes World Entwickler Team spricht darueber, wie sie mit der Flip-Side Mechanik zurecht kamen

Nintendo Dream recently sat down with the dev team for Yoshi's Crafted World to talk about numerous elements of the project. The full interview includes comments from Nintendo's Takashi Tezuka, Nobuo Matsumiya, and Emi Watanabe, as well as Good Feel's Etsunobu Ebisu and Masahiro Yamamoto .

We first started talking to Nintendo before the release of the Switch. At that time Nintendo asked us if we wanted to make something new for the Yoshi series. I wasn't involved in the previous Kirby and Yoshi games, so this was my first time working with Nintendo on a game. I first had to think about how we could make the traditional Yoshi something new for the Nintendo Switch hardware, also thinking about all the necessary play elements. Man, it was a while before we started talking about crafting... (All laugh) Because the concept of the Switch is that it's fun alone but you can also take it out with you to enjoy with friends, I really wanted to incorporate this into the Yoshi game too. I was thinking about the potential uses of a home console you can take outside with you. For example, what about if when you brought two consoles together one player could complete the front course at the same time as the other play completes the reverse side. Because all of these players gathered together would have a different view, they could exchange tactics and information to complete the course. That was the first thing I wanted to do.
Yoshi is traditionally a side scrollin...

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