News: Wonder Boy: The Dragons Trap - The Retro Feature Trailer - Video spiele

News: Wonder Boy: The Dragons Trap - The Retro Feature Trailer

https://www.youtube.com/watch"v=qwy351pLXas

You will able to change between 1989 retro graphics and 2017 modern animated graphics anytime, anywhere, at the press of a single button!
You will able to change between 1989 retro music/sfx and 2017 modern music/sfx anytime, anywhere, at the press of a single button!
You can mix and match: retro graphics + modern audio, modern graphics + retro audio. You can also can mix and match modern music + retro sound effect or vice-versa.
The retro modes are running in widescreen, 60 FPS (contrast to the original Master System version running in 4:3 ratio with a refresh rate of 25 or 30 FPS depending on your console region). So the scrolling and physics are now smoother.
We worked very hard and implemented some crazy underlying technology to nail the game details so that it would feels just like the original, down to random drops. For those technically inclined, we hope to describe some of the technology we created in a future blog post. Tech trivia: for a same given object, the pixel resolution has been multiplied by 6 on each axis. In the original version the "blocks" were 16x16 = 256 pixels, in the new versions they are 96x96 = 9216 pixels each. So the amount of pixels for a same object has been multiplied by 36! The game is rather heavy on texture data
The game will accept your original passwords from the Sega Master System and Game Gear versions of the game! So you can effectively load a "save" from decades ago.
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ARMS Kampftipp Nr. 6 - Deckung und Kontern (Nintendo Switch)

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